I have reached the heady rank of commoner. In return, he let me train with the best druids and wayfarers. I returned to Yellowport, hitched a lift on a boat and gave the druid a staff. After passing a sanctity test of 9, I handed the staff to a druid who handed me another staff and told me to take it back to the Isle of Druids. I headed to the Forest of Larun in order to deliver the staff. With a quest to complete and an insatiable curiosity, I decided to leave Yellowport and explore the countryside. I was told by a scholar that it certainly was not a nice place to visit and that he was annoyed because the scorpion people had stolen the Book of Seven Sages. I then went to the tavern where I bought a round of drinks in order to glean some rumours. I left through the Yellowport arch an was greeted by the disgusting smell of the sulphur saturated stinking river.Įxploring the city at night, I was confronted by a thug who I easily killed and took 15 shards from. I then found another city where a druid gave me a staff to deliver to another forest, because I was a wayfarer. I succeeded a third time, met a tree who liked me because I was a wayfarer. Why don't you try it rather than swilling that bilge water you call ale? Not wanting to die prematurely, I went to the inn and spent 4 shards to restore them both times. I got lost twice and lost 4 stamina points each time. With a scouting score of 6, all I needed to do was roll a 5 or more. It required a scouting roll of 10 to not get lost. However, becoming an initiate costed 30 shards and I only had 16, so I entered the forests, thinking that I would be right at home there. I checked out the village near the coast and went to the temple of Lacuna, the nature Goddess. I'm on the brink of death, but eventually, I crash into the shore of Isle of Druids and meet a crazy old man who tells me to follow him where he will show me the gates of the world. You have your map, an heirloom, which you have already memorised. The War Torn Kingdom starts with me in a small boat, drifting through the sea on brink of death. However, anything involving magic, the supernatural or charming people would not go well. While not having the broken levelling up ability a warrior has, I would still be a good combatant while still being able to look after myself in the wilds. I want to see how far a starting character can go in just one book. book 1) as I am just reviewing book 1 and I do not want to take advantage of any of the things in the other books, even if there are some tasks that you cannot complete unless you get information or items from other books.
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